Saturday, February 25, 2012
Self Critique for project 2
Sunday, February 12, 2012
Week 13 lab 1 & 2

Week 12
Exercise 2
1) Do you need to be able to draw well to create good 2D animation? Explain your view.
No, you do not need to be good in drawing to create a 3D animation. Just skills.
2) Do you need to be able to draw well to create good 3D animation? Explain your view.
3) What do you think would separate a piece of poor animation from a piece of good animation? In other words, how would you go about deciding if a piece of animation is good or bad?
I think one has to know the basics of animation. By watching an animation just like that is easy to critique however, an experienced animator will be able to pick out tiny flaws from the animation. In the end, the storyboard, concept and whole output has to be planned in order for the animation to be a success.
4) In 2D animation, you need to be very aware of timing at a frame by frame level, using timing charts and other techniques - but for 3D animation, this is handled using the graph editor, which is more concerned with manipulating rates of change over time.
Does this affect how you approach your animation work? Explain.
Honestly, using the frame is much more easier compared to the frames. By using the frames, one has to know and predict the right action which will happen in the next scene. And not many people are able to do that. By using the graph editor, you are able to see the next step that the animation will take. Which makes movement the object much more easier to adjust.
5) Give a brief critique of Maya as an animation tool. Don't just say Maya makes animation difficult, or easy, or that you need to learn a lot of stuff to use Maya - explain what Maya does well and not so well in terms of creating animation.
Personally, Maya does is quite complexed to use for new animators by the different functions. Also if one want to find a specific function, Maya DOES NOT have a search tab were we could search the location of the function or for the animator to quickly apply the function through the search engine. Other than that, I am unable to do my work on my labtop due to the certain corruptions while installing this application. Thus, I can only do work at home.
On the other hand, Maya is the very first animation Application that I use and its has been quite a difficult journey for me, going through every assessment. Thankfully I have made it through.
Sunday, February 5, 2012
PART ONE: Weblog journal entry
Name of robot: Ronny
Ronny: *sings* "Im gonna stack some boxes, gonna stack some boxes, gonna stack some boxes all the way up~"
*continues humming*
*turns around*
ball suddenly jumps up and surprises him
Ronny: what just happened?
*ball bounces on top of ronny*
Ronny: What are you doing?!?!?
*ball bounces off Ronny*
Ronny gets upset
He moves forward quickly and hit the ball hard
2. Storyboard
Wednesday, February 1, 2012
Week 11 Lab 2
1.) why is squash and stretch so useful in animation?
Squash and stretch is useful in animation because it makes the animation look more realistic and far more interesting.
2.) Think of a situation which extreme squash and stretch could be applied to a character.
A situation would be when a balloon filled with water is thrown against a wall. This situation probably need extreme squash and stretch.
3.) Think of an animation where squash and stretch would not be appropriate:
A stone being thrown against a wall would not be appropriate.
4.) if squash and stretch doesn't really happen so obviously in real life, why do you think it is so effective in animation:
The exaggeration is what appeals to most viewers and makes the animation more entertaining to watch.
Friday, January 6, 2012
Week 11 E-learning Lab 1
And this is the video for exercise 2!
Monday, January 2, 2012
3D Mindset & Learning
- Does multi-tasking give you a real or false sense of having accomplished something?
For me, I tend to be able to concentrate better at night while listening to music when I study.. That is, if I had enough sleep in the afternoon to overcome sleepiness. I do admit that I feel accomplished multitasking however, this is a form of denial for most student. We are not unleashing the best we can perform academically and there is no one to blame but ones level of discipline and priorities.
- Is learning 3D and design different from learning programming, or is all learning the same?Why?
It varies because we have to take into consideration of the student's weaknesses and advantages. Different students have different interests.
· The article states that “Learning is actually a very complex operation for an individual”. Do you agree with this? Do you feel that you approach your learning in the best way – if yes, how, and if no, how can you change your work style?
· What are your thoughts about the last paragraph in the extract?
· Should your lecturers also focus on your work attitude, or just leave you to sink or swim on your own? Why?
Just like students, lecturers have their own style of teaching and whether they actually have interest in the upbringing and helping in improving their students grades are up to them. A teacher once told me, "You can't save all of them". He is right. It is up to the student as well. I suppose many lecturers have tried their very best in helping their student. However patience can be hard.
In Poly, students are trained to work on their own. To learn how to be independent, this will eventually be applied to their careers. But it's nice to know that a lecturer cares once in a while. In the end, humans are designed to work better with a little bit of affection.